5 Best JavaScript Libraries

  1. jQuery
  2. Howler.js
  3. Konva.js
  4. Chart.js
  5. Three.js


jQuery is a fast, small, cross-platform and feature-rich JavaScript library. It is designed to simplify the client-side scripting of HTML. It makes things like HTML document traversal and manipulation, animation, event handling, and AJAX very simple with an easy-to-use API that works on a lot of different type of browsers.

The main purpose of jQuery is to provide an easy way to use JavaScript on your website to make it more interactive and attractive. It is also used to add animation.


Howler.js provides a modern audio library with support for the Web Audio API and a fallback mechanism for HTML5 Audio. The project strives to streamline cross-platform development efforts with audio in JavaScript.


Konva is an HTML5 Canvas JavaScript framework that enables high-performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.

You can draw things onto the stage, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high-performance animations, even if your application uses thousands of shapes. Served hot with a side of awesomeness.


Chart.js is a free open-source JavaScript library for data visualization, which supports 8 chart types: bar, line, area, pie (doughnut), bubble, radar, polar, and scatter.

Chart.js renders in HTML5 canvas and is widely covered as one of the best data visualization libraries


Three.js is an open-source JavaScript library that is used to display the graphics, 3D and 2D objects on the web browser. It uses WebGL API behind the scene.  Three.js allow you to use your GPU(Graphics Processing Unit) to render the Graphics and 3D objects on a canvas in the web browser. since we are using JavaScript so we can also interact with other HTML elements.

By Darsh Adak

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